Town: Luchâ Bûye

Luchâ Bûye

Luchâ Bûye
Example Wareneese architecture.
StateWarrenese Shogunate
ProvenceGæchà Dîrîdî Empire
Sub ProvenceOc-24pkanǐ Zone
RegionIen Gdak Moor
Founded1514
Community LeaderLaird Mb̪f̄nvé Jō̋g 'Dixon Quinn' Ha̋nvéch Ha̋nvér Vúchvór Glëg̈ Garepí
Area4 km2 (1 mi2)
Average Yearly Temp13°C (55°F)
Average Elevation2870 m (9416 ft)
Average Yearly Precipitation253 cm/y (99 in/y)
Population1078
Population Density269 people per km2 (1078 people per mi2)
Town AuraTransmutation
Naming
Native nameLuchâ Bûye
Pronunciation/ˈluʧɑ/ /ˈbʊje/
Direct Translation[mature; ripe] [custom; tradition; stereotype]
Translation[Not Yet Translated]

Luchâ Bûye (/ˈluʧɑ/ /ˈbʊje/ [mature; ripe] [custom; tradition; stereotype]) is a subtropical Town located in Oc-24pkanǐ Zone, Gæchà Dîrîdî Empire, within the Warrenese Shogunate.

The name Luchâ Bûye is derived from the Wareneese language, as Luchâ Bûye was founded by Mb̪f̄nvé Jō̋g 'Dixon Quinn' Ha̋nvéch Ha̋nvér Vúchvór Glëg̈, who was culturaly Wareneese.

Climate

Luchâ Bûye has a yearly average temperature of 13°C (55°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a freezing 0°C (32°F). Luchâ Bûye receives an average of 253 cm/y (99 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Luchâ Bûye covers an area of nearly 4 km2 (1 mi2), and an average elevation of 2870 m (9416 ft) above sea level.

Overview

Luchâ Bûye was founded durring the early 16th century in fall of the year 1514, by Mb̪f̄nvé Jō̋g 'Dixon Quinn' Ha̋nvéch Ha̋nvér Vúchvór Glëg̈. The establishment of Luchâ Bûye suffered from many setbacks, delays, and obsticles, most notably a group of Luchâ Bûye which required millitary assistance exterminate before the community could finish being built.

Luchâ Bûye was built using the conventions of Wareneese durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Luchâ Bûye is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Luchâ Bûye is is constructed arround a series of spacious packed earth mainstreets which form overlapping circles, with smaller strait roads linking the circiles to eachother at varrious points. The town emploies a series of defencive earthworks and fences to provide minimal protection against wild beasts and smaller groups of intelegent foes. Unfortuantly, these somewhat suffishent are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

Before you’ve even set foot into the heart of Luchâ Bûye, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same divine, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its divine. Asside form the revrent worship, you can see the citizens are preparing for something, and that something isn’t good. Weapons are worn openly. Defensive structures have been recently constructed to guard less used areas of the town. Merchants seem very eager to sell their wares at discount prices. Something is coming.

Civic Infrastructure

Luchâ Bûye has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Luchâ Bûye.

Luchâ Bûye has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Luchâ Bûye has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Luchâ Bûye has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Luchâ Bûye has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Luchâ Bûye's public wards, blessings, and other arcane systems.

Luchâ Bûye possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Luchâ Bûye has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Luchâ Bûye has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Luchâ Bûye's bank was built using a different architectural style from the rest of the town. The style used is characterized by grandeur of scale, simplicity of geometric forms, dramatic use of columns, and a preference for blank walls. This design ethos extended to re-imagining earlier styles of structure to create them anew, with a similar overall look and feel to one another..

In Luchâ Bûye all of the cats speak in a dead language.

The Spider, Assassin (Giant) near Luchâ Bûye are known to be quite timid.

Luchâ Bûye's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves long periods of drunkenness to channel Wild Magic energies of tier 3 via recitation of poetic epics.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 3
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 2
    • Farmland: 4365 m2
    • Cattle and Similar Creatures: 269
    • Poultry: 3234
    • Swine: 215
    • Sheep: 10
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 107

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 3
  • Clothmakers: 2
  • Coach and Harness Makers: 1
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 1
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 2
  • Chicken Butchers: 2
  • Entrepreneurs: 1
  • Fine Clothiers: 2
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 5
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 4
  • Doctors: 2
  • Gamekeepers: 1
  • Hairdressers: 3
  • Healers: 2
  • Housekeepers: 3
  • Housemaids: 7
  • House Stewards: 2
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 1
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 2
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 1
  • Lawyers: 1
  • Legend Keepers: 1
  • Militia Officers: 9
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 3
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 2

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 3
  • Writers: 3

Produce Industries

  • Butter Churners: 3
  • Canners: 2
  • Cheesmakers: 3
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

321 of Luchâ Bûye's population work within a Foundational Occupation.

704 of Luchâ Bûye's population do not work in a formal occupation, but do contribute to the local economy. 53 (5%) are noncontributers.

Points of Interest

Luchâ Bûye has been cursed with some blight that makes life difficult, albeit not impossible. An offended sorcerer's vengeful Working, an outraged god's wrath, a local distortion of the Legacy, or a simple history of bad feng shui in the area may have brought the curse about. I(devise not only the curse, but the reason why the locals haven't left for better lands).

Due to a magical anomaly, Luchâ Bûye is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Luchâ Bûye was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Luchâ Bûye lost 255 people, 255 livestock, and 66 buildings. The conflict ended after roughly 110, when members of Luchâ Bûye's militia enacted an operation to escort a particular elites group to a safe location. The operation was complicated by at least some of the intelligence related to the operation was incorrect. The conflict ended with pitched battle between both forces, which ended in victory for Luchâ Bûye's forces. The war is remembered in legend by Luchâ Bûye's bards, historians, and legend keepers.

History